JVPass - Technology and Trending Blog

Meta Has Spent IDR 14 Trillion To Build Metaverse, But It’s Not Clear

Technology company Meta Platform Inc. (Meta) has reportedly spent $1 billion this year to make the metaverse a reality.

Meta itself revealed that the funds were used to create a metaverse ecosystem, such as making devices for the company’s Augmented Reality (AR) and Virtual Reality (VR) products.

In fact, the metaverse Meta ecosystem is predicted to take a long time. Meta’s Executive Producer, Ruth Bram said if Meta wants to truly realize the metaverse, it will take about a decade or 10 years.

This time will be used to develop software (software) and hardware (hardware), to support the new virtual world, which is predicted to be the next generation of the internet.

“There is still a lot to be done, both in terms of hardware and software. And it may take five to ten years to fully realize it,” said Bram, quoted by KompasTekno from CNBC, Monday (1/8/2022).

Some of the funds that Meta disburses itself are used to create metaverse ecosystem devices, such as VR headsets.

Still at a loss

Despite the massive funding, the most important division responsible for the production of VR and AR Meta items, namely the Reality Labs Meta Division, recorded substantial losses.

As compiled from PC Gamer, Monday (1/8/2022), the division lost 10 billion US dollars (Rp 148.7 trillion) in 2021, and over the past six months, the loss was recorded at more than 6 billion US dollars (Rp. 89.2 trillion).

Oculus VR Oculus Quest 2 Facebook.

It didn’t stop there, Meta’s financial report in the second quarter of 2022 also recorded a decline for the first time in history.

In the written report, Meta’s total revenue stands at US$28.8 billion (around Rp. 430.4 trillion), a decrease of 1 percent from the same period in 2021 which amounted to US$29 billion (around Rp. 433.4 trillion). ).

So far, there have been several reasons related to the decline in Meta revenue, such as the Reels feature not being fully maximized, or Apple’s policy of preventing Meta from tracking internet users’ browsing habits, and so on.

According to the PC Gamer report, what really needs to be highlighted at this time is not the decline in revenue, or the losses experienced by the Reality Labs Division, but the production costs of the company’s AR and VR.

The advantages of the Quest 2 VR headset product are still not clearly known. Indeed, the headset is a VR product that is capable of playing games, but it is considered “less relevant”.

The price of the VR Meta headset has also increased. Oculus Quest 2 for example, which was launched in September 2020. Even though the headset is one year old, Meta raises the selling price by 100 US dollars (Rp 1.48 million) more expensive.

The price breakdown for the 128GB headset goes up from $299 to $399, while the 256GB model goes up from $399 to $499.

It is not known whether the price increase was made to cover Meta expenses.

Share Me On
Get Code

Leave a Comment